• Patch 11.10 Notes

  • doom_xii 

    Administrator
    20 May 2021 at 11:10 pm

    <header>
    Mid-Patch Updates
    </header>

    5/12/2021 Veigar Bugfix Veigar

    E – EVENT HORIZON BUGFIX Fixed an issue with Veigar’s E – Event Horizon‘s hitbox which would cause targets hit by the edge of the cage to not be properly stunned

    <header>
    Patch Highlights
    </header>

    Arcana Lucian, Arcana Tahm Kench, Arcana Xerath, and Arcana Camille will be available on May 13th, 2021.

    <header>
    Champions
    </header>

    Bard

    Passive base damage decreased.

    Bard’s been overperforming at higher tiers of play due to his
    roaming capabilities. Obviously, it’s Bard. Bard roams. So to preserve
    his unique strength as a roaming support, we’re toning down his early
    lane damage instead.

    <hr>
    Passive – Traveler’s Call

    BASE DAMAGE 40 ⇒ 30

    Darius

    E cooldown increased.

    Darius has been chopping up his foes left, right, and across levels
    of play. With high win rates in Elite and high ban rates in Average
    tiers, we’re looking to make Apprehend less oppressive by giving his
    opponents more opportunities to farm or mount a counter-attack.

    <hr>
    E – Apprehend

    COOLDOWN 24/21/18/15/12 seconds ⇒ 26/24/22/20/18 seconds

    Galio

    W cooldown now flat; magic damage shield decreased.

    Galio’s been soaring high as a mid laner and support in Elite play.
    His shield is where a large part of the problem lies. With an early
    max, Galio’s durability remains strong throughout the course of the
    game, so we’re giving his shield appropriate downtime and scaling to
    match.

    <hr>
    W – Shield of Durand

    COOLDOWN 18/17.5/17/16.5/16 seconds ⇒ 18 seconds

    MAGIC DAMAGE SHIELD 8/11/14/17/20% of maximum health ⇒ 8/9.75/11.5/13.25/15% of maximum health

    Jinx

    Base armor decreased. R damage now capped against epic monsters.

    Despite Jinx’s bugfix-nerf in 11.9, she’s still at the top of the
    marksmen heap. In addition to her big ol’ deadly rocket to snipe
    objectives, she’s a safe pick to handle most scenarios. We’re making her
    more vulnerable to enemies who want to shut her down early on, then
    pulling back on a super mega frustrating point of her ult.

    <hr>
    Base Stats

    ARMOR 28 ⇒ 26

    <hr>
    R – Super Mega Death Rocket!

    newSMALLER MEGA DEATH ROCKET Execute damage against epic monsters is now capped at 1000 (AoE damage is capped at 800)

    Katarina

    Base movement speed decreased.

    Katarina’s been terrorizing Skilled play, so we’re adjusting her
    roaming prowess due to the impact it can have on higher-leveled matches.

    <hr>
    Base Stats

    MOVEMENT SPEED 340 ⇒ 335

    Kayle

    Passive AP damage ratio and bonus attack range increased; Muramana bugfix.

    Kayle is a little weak across all levels of play, so we’re
    strengthening her moment of transformative ascension at level 16 so she
    can rain down damage from above.

    <hr>
    Passive – Divine Ascent

    AFLAME AP DAMAGE RATIO 20% ⇒ 25%

    TRANSCENDENT BONUS ATTACK RANGE 50 (575 total) ⇒ 100 (625 total)

    MURAMANA BUGFIX Kayle’s fire waves now properly apply Muramana’s Shock

    Kennen

    W max stacks bonus damage increased.

    This ninja’s lost his spark. We’re charging up the current in top lane.

    <hr>
    W – Electrical Surge

    MAXIMUM STACKS BONUS DAMAGE 10/20/30/40/50 (20% AP) (60/70/80/90/100% AD) ⇒ 20/30/40/50/60 (25% AP) (60/70/80/90/100% AD)

    Lux

    E damage increased.

    Our laser lady has been underperforming in mid and support, so
    we’re putting more zap in her waveclear to help Lux players in the mid
    lane, as well as the support Lux players who tend to play more
    aggressively in the bot lane.

    <hr>
    E – Lucent Singularity

    DAMAGE 60/105/150/195/240 (+60% AP) ⇒ 60/110/160/210/260 (+65% AP)

    Sejuani

    E targeting updated.

    We’re updating Sejuani’s targeting so that she knows which <strike>boar</strike>bullseye to strike.

    <hr>
    E – Permafrost

    updatedTARGETING 250 for all targets ⇒ Prioritizes champions within 50 of cursor, then non-champions within 50 of cursor, then champions within 350 of cursor, then closest unit to cursor within 2500 (this only applies if there is no target directly under your cursor)

    Talon

    Q bonus AD damage ratio decreased.

    Talon’s been raking it in as the premier mid lane roamer in Elite
    play. He’s able to pack a punch in lane, then dash and slash his enemies
    in the next lane over. We’re slowing down his roll by lowering some of
    his upfront burst and dialing down how much he spikes for each
    successful gank.

    <hr>
    Q – Noxian Diplomacy

    DAMAGE RATIO 110% bonus AD ⇒ 100% bonus AD

    Thresh

    Base health decreased; health growth increased.

    We tried to chain down Thresh in patch 11.8, but the Warden’s still
    keeping his enemies prisoner in Elite play. We’re lowering his early
    durability so that he’ll be more susceptible to all-ins.

    <hr>
    Base Stats

    HEALTH 561 ⇒ 530

    HEALTH GROWTH 93 ⇒ 95

    Yuumi

    Q base damage and empowered damage increased. W ally icon bugfix.

    It appears that the bot lane is full of dog people because Yuumi’s
    been a less ideal partner for marksman champions due to her more passive
    presence. To coax her back as a more active participant in lane, we’re
    giving her some damage from the outset so that her Q feels more like
    poke than a pat.

    <hr>
    Q – Prowling Projectile

    BASE DAMAGE 40/70/100/130/160/190 ⇒ 50/80/110/140/170/200

    BASE EMPOWERED DAMAGE 45/85/125/165/205/245 ⇒ 60/100/140/180/220/260

    <hr>
    W – You and Me!

    ALLY ICON BUGFIX Yuumi’s ally’s level icon now properly reverts back to normal when Yuumi detaches from said ally

    Zyra

    Passive Vine Lasher slow increased. W cooldown decreased.

    Feeding Zyra’s plants more power and uptime so she gets more bang for her… bud.

    <hr>
    Passive – Garden of Thorns

    VINE LASHER SLOW 25% ⇒ 30%

    <hr>
    W – Rampant Growth

    COOLDOWN 20/18/16/14/12 seconds ⇒ 18/16/14/12/10 seconds

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