Administrator20 May 2021 at 11:10 pm
5/12/2021 Veigar Bugfix Veigar
E – EVENT HORIZON BUGFIX Fixed an issue with Veigar’s E – Event Horizon‘s hitbox which would cause targets hit by the edge of the cage to not be properly stunned
Arcana Lucian, Arcana Tahm Kench, Arcana Xerath, and Arcana Camille will be available on May 13th, 2021.
Passive base damage decreased.
Bard’s been overperforming at higher tiers of play due to his
roaming capabilities. Obviously, it’s Bard. Bard roams. So to preserve
his unique strength as a roaming support, we’re toning down his early
lane damage instead.
Passive – Traveler’s Call
BASE DAMAGE 40 ⇒ 30
E cooldown increased.
Darius has been chopping up his foes left, right, and across levels
of play. With high win rates in Elite and high ban rates in Average
tiers, we’re looking to make Apprehend less oppressive by giving his
opponents more opportunities to farm or mount a counter-attack.
E – Apprehend
COOLDOWN 24/21/18/15/12 seconds ⇒ 26/24/22/20/18 seconds
W cooldown now flat; magic damage shield decreased.
Galio’s been soaring high as a mid laner and support in Elite play.
His shield is where a large part of the problem lies. With an early
max, Galio’s durability remains strong throughout the course of the
game, so we’re giving his shield appropriate downtime and scaling to
W – Shield of Durand
COOLDOWN 18/17.5/17/16.5/16 seconds ⇒ 18 seconds
MAGIC DAMAGE SHIELD 8/11/14/17/20% of maximum health ⇒ 8/9.75/11.5/13.25/15% of maximum health
Base armor decreased. R damage now capped against epic monsters.
Despite Jinx’s bugfix-nerf in 11.9, she’s still at the top of the
marksmen heap. In addition to her big ol’ deadly rocket to snipe
objectives, she’s a safe pick to handle most scenarios. We’re making her
more vulnerable to enemies who want to shut her down early on, then
pulling back on a super mega frustrating point of her ult.
ARMOR 28 ⇒ 26
R – Super Mega Death Rocket!
newSMALLER MEGA DEATH ROCKET Execute damage against epic monsters is now capped at 1000 (AoE damage is capped at 800)
Base movement speed decreased.
Katarina’s been terrorizing Skilled play, so we’re adjusting her
roaming prowess due to the impact it can have on higher-leveled matches.
MOVEMENT SPEED 340 ⇒ 335
Passive AP damage ratio and bonus attack range increased; Muramana bugfix.
Kayle is a little weak across all levels of play, so we’re
strengthening her moment of transformative ascension at level 16 so she
can rain down damage from above.
Passive – Divine Ascent
AFLAME AP DAMAGE RATIO 20% ⇒ 25%
TRANSCENDENT BONUS ATTACK RANGE 50 (575 total) ⇒ 100 (625 total)
MURAMANA BUGFIX Kayle’s fire waves now properly apply Muramana’s Shock
W max stacks bonus damage increased.
This ninja’s lost his spark. We’re charging up the current in top lane.
W – Electrical Surge
MAXIMUM STACKS BONUS DAMAGE 10/20/30/40/50 (20% AP) (60/70/80/90/100% AD) ⇒ 20/30/40/50/60 (25% AP) (60/70/80/90/100% AD)
E damage increased.
Our laser lady has been underperforming in mid and support, so
we’re putting more zap in her waveclear to help Lux players in the mid
lane, as well as the support Lux players who tend to play more
aggressively in the bot lane.
E – Lucent Singularity
DAMAGE 60/105/150/195/240 (+60% AP) ⇒ 60/110/160/210/260 (+65% AP)
E targeting updated.
We’re updating Sejuani’s targeting so that she knows which <strike>boar</strike>bullseye to strike.
E – Permafrost
updatedTARGETING 250 for all targets ⇒ Prioritizes champions within 50 of cursor, then non-champions within 50 of cursor, then champions within 350 of cursor, then closest unit to cursor within 2500 (this only applies if there is no target directly under your cursor)
Q bonus AD damage ratio decreased.
Talon’s been raking it in as the premier mid lane roamer in Elite
play. He’s able to pack a punch in lane, then dash and slash his enemies
in the next lane over. We’re slowing down his roll by lowering some of
his upfront burst and dialing down how much he spikes for each
Q – Noxian Diplomacy
DAMAGE RATIO 110% bonus AD ⇒ 100% bonus AD
Base health decreased; health growth increased.
We tried to chain down Thresh in patch 11.8, but the Warden’s still
keeping his enemies prisoner in Elite play. We’re lowering his early
durability so that he’ll be more susceptible to all-ins.
HEALTH 561 ⇒ 530
HEALTH GROWTH 93 ⇒ 95
Q base damage and empowered damage increased. W ally icon bugfix.
It appears that the bot lane is full of dog people because Yuumi’s
been a less ideal partner for marksman champions due to her more passive
presence. To coax her back as a more active participant in lane, we’re
giving her some damage from the outset so that her Q feels more like
poke than a pat.
Q – Prowling Projectile
BASE DAMAGE 40/70/100/130/160/190 ⇒ 50/80/110/140/170/200
BASE EMPOWERED DAMAGE 45/85/125/165/205/245 ⇒ 60/100/140/180/220/260
W – You and Me!
ALLY ICON BUGFIX Yuumi’s ally’s level icon now properly reverts back to normal when Yuumi detaches from said ally
Passive Vine Lasher slow increased. W cooldown decreased.
Feeding Zyra’s plants more power and uptime so she gets more bang for her… bud.
Passive – Garden of Thorns
VINE LASHER SLOW 25% ⇒ 30%
W – Rampant Growth
COOLDOWN 20/18/16/14/12 seconds ⇒ 18/16/14/12/10 seconds