Apex Legends’ latest 1.69 patch is finally live, bringing with it plenty of fixes to some of the game’s most frustrating bugs and glitches, namely Wattson’s fences and backpack issues.
While Apex Legends’ massive Season 9 update brought with it plenty of new content to the table, there have also been a number of frustrating issues that have plagued the game. The biggest adjustment comes in the form of Wattson’s electric fence fix – an area that has been causing the Defensive Legend problems since the Legacy update went live. Respawn previously confirmed that this nerf to the Static Defender was an accident, so many fans will be glad to see if it fixed.
Fortunately, Wattson’s fences have now been fixed and perform as originally intended. If that wasn’t enough, patch 1.69 has also increased the spawn rate of backpacks/attachments, cleaned up Valkyrie’s glitchy ultimate, and fixed the various map exploits that players have been using to get an unfair advantage in the Arenas game mode.
It’s hoped that this latest patch will drastically improve the overall gameplay experience, while also cutting down on any frustrating deaths that arise from game-breaking bugs and lack of attachments. Without further ado, let’s jump into all the patch 1.69 changes.
Wattson electrified in patch 1.69
Wattson’s fences have finally been fixed in 1.69.
The Static Defender could return to her former glory after the 1.69 patch update gave her Perimeter Security fences a much needed revert.
Apex players should notice that the slow effect on her electric fences should apply its tailored slow effect when players run through it.
This was one of the most requested changes to Wattson’s kit, since it drastically reduced the threat of her ground-control abilities.
There was also a fix to an exploit in Arenas that let people upgrade, even if they didn’t have the proper materials to do so.
The full Apex Legends 1.69 patch notes can be found below, courtesy of Respawn.
Apex Legends 1.69 patch notes
Restored slow effect when players run into Wattson’s fences
Added a short input delay after using Valkyrie’s ult to prevent
players from accidentally activating–then immediately cancelling–their
ult by accident
Fixed an exploit that let players record stats in the firing range while using Valkyrie
Fixed an edge case that allowed her ult to be activated shortly after using a jump pad
Penalties for abandoning games have been added to Arenas. This is
similar to the abandon penalty applied in Ranged BR games. You only get a
penalty if you were in a full squad when you left (this doesn’t apply
if you were parties with a leaver–you’ll still get penalized in that
case). This update will activate a warning for players who are about to
leave a game in-progress. The associated penalties will follow shortly
Fixed an exploit that allowed users to unlock upgrades without having enough materials to do so.
Hop-up Upgrades for Bocek bow are now as follows: Level 2: Shattercaps. Level 3: Deadeye’s Tempo
Fixed Various Arenas bugs and errors
Adjusted the logic for loot items being spawned on the ground as
opposed to being placed into loot bins. This should cause backpacks to
spawn more evenly on the ground as opposed to being spawned almost
exclusively in loot bins.
Slight increase in spawn rates for Level 2 Evo armor. The starter
kit changes introduced in Season 9 had caused them to be lowered by more
Miscellaneous stability fixes
Late Afternoon PT Playlist Update:
Re-enabling Valkyrie in the firing range
We’re temporarily increasing survival XP earned in Arenas. This is a
placeholder fix to offset the fact that the buy phase currently isn’t
being taken into account for “survival time.” In a future patch we’ll
adjust the survival time calculation to include the buy phase and return
the survival XP earn rate to its previous level.
So, there you have it, everything that was adjusted in Apex Legends’ 1.69 update. Time will tell whether these changes will be enough to help Wattson’s pitiful play rate or whether the loot adjustments will prove satisfactory.